![]() ![]() Somehow the value "spills" over to the address below and gets halved, if I set the value to 8 it will show up as 4 in game. I can move the item in the item list as it's not locked in place by the active cheat code. It seems the addresses above (+1) the ones holding the information on quantity and type can change the quantity without changing the type, i.e. ![]()
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